Shadetown

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No one knows why the gods left the world, but none can deny they have returned as heroes of great renown have somehow achieved apotheosis and formed a new pantheon. No corner of the world has been left untouched and as a sleepy backwater town finds itself at the center of a magical resource grab, one person may be able to help guide its fate.

Welcome to Shadetown is a 5E adventure for a single player and game master, taking the character from level 3 to 5. This module is perfect for a deep and immersive narrative gameplay experience between a player and their game master, or as a supplement to a more traditional group campaign, offering one character the opportunity to continue playing between group sessions.


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A new update to the world of Welcome to Shadetown! This 5E addon invites the player to house-sit for a friend over the course of a week. Perhaps you can catch up on some rest and relaxation while playing with a cat and watering some plants. Plus the opportunities for people watching are abundant, as players can watch the myriad activities of the neighbors from the expansive windows overlooking a courtyard, and perhaps intervene. The player will meet overworked clerics, arcane spies, tattooed warriors on the run, and much more while spending a brief sojourn among the ramshackle housing complex known as the Six One Four.

Ten all-new Plot Hooks are introduced, along with their myriad storylines, treasures, and consequences to empower players to make loads of interesting choices.